0. I download and install fmsdisk (!!) - device handler should already be in HFMounter archive /devs/fmsdisk.device 1. I download and install HFMounter - ok 2. I download and install ADFBlitzer (or TSGui) - for all purpose rather use TSGui (both tools mainly executable + icon file + docs, locale language file if needed) 3. I add my host system drive to my WinUAE (this is already done) 4. I copy the files from host system drive to my Amiga environment, and then read them with ADFBlitzer, then mount them with HFMounter
4. ADFBlitzer (it can only deal with df0: - df3:). Very handy (quick) with real Amiga drives as I used them long time (~40 sec. job) . You could only use it with WinUAE Floppy implementation, but what for if you already have .adf files at hand. TSGui can do it all too.
TSGui can deal with different devices dfx:; RAD: (ramdisk), DSx: (Disk Spare Device); or any virtual drive already mounted by HFMounter (HF0: - HF11:)
So, first start HFMounter, mount/format at least one drive so your .adf file can be transferred to it with TSGui or even a .adf file can be created from any HFx: unit (bi-directional usage of course)
«Two questions maybe: which WinUAE is my Amikit using? I can see the 32 as well as the 64bit version installed. But I am unable to identify which one is actually being used.»
Press F12 and click «About»
«Also, I checked DEVS:mountlist and found nothing. Is it somewhere else in Amikit?» - /devs/hf-mountlist should be copied on install
«Oh, one more question - would you put/install these 2 programs into TOOLS? Or into a different folder?»
I have ADF-Blitzer in Tools, TSGui could go there too it's up to you.
My HFMounter is slightly differently installed as explained in the docs:
I mount my own folder for the virtual disk images, hence a small mount script SYS:c/hfm ;(based on HF-Mounter1_32/storage/dosdrivers/hf-mount) | v assign FMS: SYS:Vir-Disks/ >NIL: SYS:c/hfm_ ;(binary HFMounter exe file renamed)
It's stated in the docs it couldn't handle non-dos disks, well they are not bootable/readable by a file handler directly but they can be handled in a way like converting them .dms <-> .adf Some games have a dos boot disk but the remaining disks are non-dos disks (iirc Super Skidmarks is such a candidate). So the routine for reading the non-dos disks is loaded when booting the game.
Never tried it, but maybe give «VF2000.lha» a try too (up to 32 drive units!)
For HD floppy capacity -> /devs/hf-mountlist
Change at will «BlocksPerTrack = 11» [DD] -> 22 [HD] (~1,7MB capacity) Good luck. |